The busy, inspiring, heartbreaking year that was 2015 is complete.
This year at Dakko Dakko, we…
…brought Scram Kitty to PS4 and Vita, and released a big update, v2.0.
…became VR converts after a truly inspiring GDC.
…took a Year Walk on Wii U with our friends at Simogo. Check out the controls!
…made (and shelved) some really neat prototypes (like the one pictured below, which we put on hold earlier in the year).
And most importantly we began production of our new game (not pictured here, for REASONS 😉 ) which is the craziest, most inventive and most fun game we’ve ever worked on. Details coming soon!
Outside of Dakko Dakko:
Lost: Two beloved cats and a dog, and a genuine hero.
And even though not released this year, continued to play so much Smash Bros. that it has to get a special mention (any excuse to use this screenshot)
Thanks to everyone who played and made games in 2015. Here’s to a happy, successful, and (most of all) fun 2016!